
#Smash ultimate frame data list Patch
Hero Balance Changes Version 13.0.0 Balance Patch The following effects can happen when Hocus Pocus is used: ・Allows Hero to use one of his other spells for only 4 MP. Amount of MP determines how much damage will be dealt.
#Smash ultimate frame data list full
The full list of possible commands is as follows: Command NameĪ attack that will use up all of Hero's MP. Reopening the selection will refresh the list of commands. The command selection can be closed by shielding. Selecting one triggers a spell or other move. Hero's Down B pulls up a command selection of randomly generated commands. Hero's Up B doesn't require as much MP as his other spells. Woosh-type spells can also be used on opponents, so you can interfere with their recovery/combo attacks. Kaswoosh's are good for recovery when you've fallen far off the stage. A Swoosh allows lateral movement as well. Holding the special down longer increases the height to which you launch. Hero's Up B are the Woosh-type spells, which send Hero up into the air and is good for recovery. ・Good for upward recovery from far below the stage ・Good for upward recovery with lateral movement None of Hero's spells can be used without MP. The full charge (Kazap) sends opponents back flying a far reach. Hold the special down a bit longer for a Zapple, which has a good range and is very powerful. Zaps are good for sending opponents back a bit. ・Used to keep your opponents at medium-range in check The full charge (Kafrizz) can be stored until ready to unleash at anytime. Charge can be stopped through shielding, rolling, jumping, or spotdodging, and then resumed later on again. Hero's Neutral B are the Frizz-type spells, which you level up through charging. ・Can be used to keep your opponents in check. List of Hero Spells (Specials) Neutral Special (Frizz/Frizzle/Kafrizz) Calls upon the past protagonists to lend Hero strength for one powerful attack.
